Millennial interior design students' perceptions concerning game-based learning in a lighting design course
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The purpose of this research study was to assess the attitudes and perceptions of Millennial interior design students concerning game-based learning in a lighting design course. Research indicates Millennial students do not respond well to traditional lecture-based courses (Crittenden, 2002; Jones, 2012; Thaler, 2013). Several higher education disciplines, including interior design education, are modifying their teaching methodologies to accommodate Millennial learning styles (Prensky, 2001). Game-based learning is one of several teaching methodologies that may be effective in boosting ...
MacKenzie, Jessica R.;
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The lean design for the developing world method : a novel lean market-based product design methodology for developing world markets that benefits consumers and companies Contributor:Pease, Jordan F.;
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